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45 pages
CSharp
Bubble Sort BATTLE!
The HIIDE Device
Prototype Games- Unity3D - Azure Cloud - Multiplayer
Effective C# Talk-Slides
Unity 3D ISS Explorer
Adaptive Bitrate Cloud Video Streaming- Mobile
State Interpolation & Prediction Algorithms in Cloud Multiplayer Games
Tutorial: Multiplayer Game with Unity 3D and Azure Cloud- Part 1
Generics vs Templates: Java vs C# vs C++
Web Security: How SQL Injection Attacks Work
C# Threading Techniques with WPF and WinForms
Docker Containerization of C# Blazor SignalR Microservice
Java vs C#
Tutorial: Multiplayer Game with Unity 3D and Azure Cloud- Part 2
Understanding Deadlocks and Race Conditions in C++ and C#
Introspective Whitebox Unit Testing with Mole and Pex
LINQ in a Nutshell
Tutorial: Multiplayer Game with Unity 3D and Azure Cloud- Part 3
SharePoint in a Nutshell - For Software Developers
Maui vs Wpf Layout Panels Compared
Azure DevOps-Continuous Integration & Continuous Deployment
Should You Use MVVM with MAUI?
MAUI vs WPF
Jenkins Setup-Continuous Integration and Deployment CICD
Understanding Event-Driven Microservices
Evolution of MAUI From Mono to Xamarin to MAUI
Entity Framework In a Nutshell
Sharepoint-Asp.net 8- Common Operations
A* search algorithm Explained
Whitebox Introspective Testing in C#
Blazor Hybrid with MAUI- Share code?
ASP.NET Core 5.0 vs 3.1
Reading and Writing YAML
Generate Test Data with the Bogus Library for C#
Xamarin.Forms vs Xamarin.Native
Protobuf: The Not-So-Secret Sauce Behind Efficient Data Serialization
MAUI vs Xamarin
Handling TIFF Images in Blazor with SignalR
Silverlight Conversion to Angular with the T4 Template Engine
Implementing HTTP PATCH in C#, Python and Go
MFC Dot Net Interop Options in 2022
Graph API Snippets -Python and C#
The MVVM Pattern: History, Motivation, and Practical Examples
React Performance Considerations
.NET 8.0 Deep Dive: A Journey Through Time and Code