Generics vs Templates: Java vs C# vs C++
Generics vs Templates: The Key Differences
How They Work at Compile-Time & Runtime
One of the biggest differences between Java, C#, and C++ generics/templates is how they compile:
Feature | C++ Templates | Java Generics | C# Generics |
---|---|---|---|
Compile-Time vs Runtime | Compile-Time | Compile-Time (Erased at Runtime) | Full Runtime Support |
Output | Compiles directly to machine code | Compiles to Java Bytecode | Compiles to .NET IL (Intermediate Language) |
Performance | 🚀 Fast (No runtime overhead) | 🐢 Slower (Type Erasure) | ⚡ Fast (Optimized in CLR) |
Reflection Support? | ❌ No | ❌ No (Because erased) | ✅ Yes |
Can Work with Primitives? | ✅ Yes | ❌ No (Must box to Integer , Double , etc.) | ✅ Yes |
Metaprogramming? | ✅ Yes (Template Metaprogramming) | ❌ No | ❌ No |
Java Generics: Backward Compatibility at the Cost of Performance
Java generics were added in Java 5 (2004), but the JVM was designed in 1995—before generics existed. To maintain backward compatibility with older JVMs, Java removes generic type information at runtime (aka Type Erasure).
This means generic types don’t actually exist in the compiled Java bytecode! So, while you write:
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At runtime, Java only sees:
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Which means type safety is only enforced at compile time. Once compiled, it’s wild west time.
C# Generics: Microsoft Didn’t Care About Old Code
Unlike Java, Microsoft designed .NET to support generics from the start (2005), meaning no type erasure.
C# generics exist at runtime, are stored in metadata, and can be reflected upon:
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This makes C# generics more efficient and safer than Java’s.
C++ Templates: The Ultimate Metaprogramming Beast
C++ templates were introduced in C++98, and unlike Java/C#, they don’t use a virtual machine—they generate actual assembly code at compile-time.
This means:
- Each template instantiation generates new machine code.
- There’s zero runtime overhead.
- Templates can be used for metaprogramming (yes, you can run code at compile time!).
For example, this C++ template:
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Will generate different assembly code for add<int>
, add<double>
, etc.
Generics in Action: Java vs C# vs C++
Let’s compare how you’d write the same generic class in Java, C#, and C++.
Java Generic Class (Type Erased)
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C# Generic Class (Preserves Type at Runtime)
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C++ Template Class (Compiles to Machine Code)
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Assembly vs Bytecode vs IL: What Actually Gets Compiled?
Language | What it compiles to |
---|---|
C++ | Machine Code (Assembly) |
Java | Java Bytecode (Type Erased Generics) |
C# | .NET Intermediate Language (Preserves Generics) |
This means:
- C++ is fastest, but generates tons of machine code.
- C# is efficient, because the CLR optimizes generics.
- Java is slower, because boxing happens for primitive types, and generics don’t exist at runtime.
Final Thoughts: Which One is Best?
Language | Pros | Cons |
---|---|---|
C++ | Super fast, no runtime overhead, metaprogramming | Compiles to separate copies for each type (code bloat) |
Java | Backward compatible, works everywhere | Type erasure, can be slow due to boxing |
C# | Preserves types, better performance than Java | Needs .NET ecosystem |
Concepts
- If you care about performance → C++
- If you need Java compatibility → Java
- If you want a good balance → C#
Key Ideas Table
Concept | Explanation |
---|---|
Type Erasure | Java removes generic types at runtime for backward compatibility |
Runtime Generics | C# stores generic type info, making reflection possible |
Compile-Time Templates | C++ generates machine code for each template instantiation |
Performance Impact | C++ → Fastest, C# → Optimized, Java → Slower due to type erasure |