Used with Saga, Finite State Machines (FSMs) and Hierarchical State Machines (HSMs)—two powerful tools that can help structure SAGA workflows. 🚀
What is a Finite State Machine (FSM)? 🤖
A Finite State Machine (FSM) is a model where a system can only be in one state at a time and transitions between states based on predefined rules.
Example: Order Processing FSM
An order system typically has these states:
- Pending → Paid → Shipped → Delivered
- If payment fails, transition to Failed
- If the item is out of stock, transition to Cancelled
Here’s a basic FSM implementation in C# using enum
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Python Example
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How FSMs Relate to SAGA 🌀
SAGA consists of multiple services interacting asynchronously, but each step in the SAGA workflow is essentially a state transition.
- Each microservice acts as an FSM, progressing through defined states.
- If a step fails, the system transitions into a failure state and triggers compensating actions.
- Using FSMs in SAGA ensures we always know where the process is and what action to take next.
What is a Hierarchical State Machine (HSM)? 🏛️
A Hierarchical State Machine (HSM) is an FSM with nested states.
Example: Expanding Order Processing with Substates
- Order → Processing → Payment → Paid
- Order → Processing → Payment → Failed → Retry
- Order → Fulfillment → Shipped → Delivered
With HSMs, we group related states and handle transitions within them.
C# Example: HSM for Order Processing
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Python Example: HSM for Order Processing
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How HSMs Relate to SAGA 🏗️
HSMs fit perfectly into orchestrated SAGA workflows where:
- Substates define smaller steps within a SAGA process.
- Retry mechanisms for failed steps can be modeled as state transitions.
- Nested states help manage complex workflows like order processing, refunds, and stock availability.
Final Thoughts 💡
FSMs and HSMs provide structure and clarity to microservices. SAGA is already a state-driven workflow, and using FSMs/HSMs makes it easier to manage state transitions.
If your microservices are struggling with state tracking, consider using FSMs or HSMs to keep them predictable and resilient. 🚀
🔑 Key Ideas Table
Concept | Explanation |
---|---|
Finite State Machine (FSM) | System transitions between a limited number of states. |
Hierarchical State Machine (HSM) | FSM with nested states for better organization. |
FSM in SAGA | Each service acts as a state machine. |
HSM in SAGA | Nested states help manage complex workflows. |
C# and Python Examples | Demonstrate FSM and HSM implementations. |