A Brief History
Back in the day (1990s), Microsoft decided that COM should rule the world.
But writing COM components was about as fun as manually sorting a million lines of XML. MFC was around, but it was too heavyweight. So, Microsoft engineers, probably after one too many cups of coffee, came up with ATL.
It gave C++ devs a lightweight, efficient way to build COM objects without dragging in all the MFC baggage. Basically, if MFC was a Swiss Army knife, ATL was a sleek, laser-focused scalpel.
What Can You Do with ATL?
ATL is mostly about COM development, but it’s good for a few other things too:
- Building COM Objects – The primary reason ATL exists. You can create ActiveX controls, shell extensions, and other COM-based goodies.
- Handling Smart Pointers – ATL provides
CComPtrto manage COM object lifetimes, so you don’t leak memory like a broken faucet. - Windowing Without MFC – It has lightweight windowing classes (
CWindow,CWindowImpl) for UI work. - Threading Utilities – Provides some handy threading classes like
CComAutoThreadModule. - Attribute-based Programming – ATL allows you to use attributes to generate boilerplate code for COM interfaces.
Common ATL Operations (with Code!)
1. Creating a Simple ATL COM Object
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What’s Happening?
CComObjectRootEx<CComSingleThreadModel>– Base class for reference counting.CComCoClass<CSimpleCOM, &CLSID_SimpleCOM>– Connects our class with a GUID.BEGIN_COM_MAP(CSimpleCOM)– Maps our class to the interfaces it supports.
2. Using Smart Pointers (CComPtr)
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Why use CComPtr? Because Release() is for people who like memory leaks.
3. A Minimal ATL Window
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Alternatives to ATL
ATL isn’t the only way to do COM programming. Here are some alternatives:
- MFC (Microsoft Foundation Classes) – If you don’t mind a bit of overhead and want more GUI features.
- Raw Win32 API – For those who enjoy pain.
- WRL (Windows Runtime Library) – Microsoft’s modern alternative for COM programming.
- C# with .NET Interop – Because maybe C++ isn’t the best choice for your project?
